Previously called the "QUAKE 3 Engine" and one of the most successful licensed engines in history, id Tech 3 was the engine used to create games such as Quake II Arena, Return to Castle Wolfenstein and Soldier of Fortune II: Double Helix. id Tech 3 introduced shaders, curved surfaces, 32-bit color, special effects, bleeding-edge networking and super-smooth speedy hardware rendering.

Many thanks guys & gals. Release Date : June 30, 2005 Email Address : [email protected] Game : Medal of Honor Allied Assault/ does not fully support SH & BT Players : 2 - 32 Description : Based on the stock EA map dm/mohdm2 Destroyed Village. This map has been completely re-done from scratch and was started before the .map source files were

10. Medal of honor hacer un mapa. Si no me equivoco, Medal of Honor utiliza el motor de Quake 3 y eso significa que la cosa está complicada ya que el sistema para los mapas que utiliza este motor (el BSP tre) es bastante quisquilloso con la geometría. Sin duda lo mejor es hacerlo en el editor de mapas para el juego en cuestión (derivado de

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  • medal of honor map editor